Difference between revisions of "Setting Descriptions"

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=Overview=
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This page will detail each setting in the Settings table in the database including a description, the default value of the setting (if applicable), and an example of what the setting does.  Each section will be broken down by the "area" of the settings (eg: Game settings, weapon settings, etc.)
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=Game Settings=
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==High Sec Hostile Spawn Rates==
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===Setting Names===
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*HSec_Hostile_SRate_Easy
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*HSec_Hostile_SRate_Moderate
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*HSec_Hostile_SRate_Hard
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*HSec_Hostile_SRate_Extreme
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*HSec_Hostile_SRate_Realistic
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===Difficulty Modifiers===
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Difficulty: Easy<br>
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Modifier: 0.25
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Difficulty: Moderate<br>
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Modifier: 1.0
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Difficulty: Hard<br>
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Modifier: 1.5
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Difficulty: Extreme<br>
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Modifier: 1.75
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Difficulty: Realistic<br>
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Modifier: 2.0
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===Description===
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This setting allows you to modify the rate of hostile ships spawned in high sec space.
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===Example===
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This setting at 0.50 will spawn half as many hostile ships in high sec space.
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==Mid Sec Hostile Spawn Rates==
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===Setting Names===
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*MSec_Hostile_SRate_Easy
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*MSec_Hostile_SRate_Moderate
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*MSec_Hostile_SRate_Hard
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*MSec_Hostile_SRate_Extreme
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*MSec_Hostile_SRate_Realistic
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===Difficulty Modifiers===
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Difficulty: Easy<br>
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Modifier: 0.45
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Difficulty: Moderate<br>
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Modifier: 1.2
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Difficulty: Hard<br>
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Modifier: 1.8
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Difficulty: Extreme<br>
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Modifier: 2
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Difficulty: Realistic<br>
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Modifier: 2.25
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===Description===
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This setting allows you to modify the rate of hostile ships spawned in high sec space.
 +
 +
===Example===
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This setting at 0.50 will spawn half as many hostile ships in high sec space.
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 +
 +
==Low Sec Hostile Spawn Rates==
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===Setting Names===
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*LSec_Hostile_SRate_Easy
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*LSec_Hostile_SRate_Moderate
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*LSec_Hostile_SRate_Hard
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*LSec_Hostile_SRate_Extreme
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*LSec_Hostile_SRate_Realistic
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===Difficulty Modifiers===
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Difficulty: Easy<br>
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Modifier: 0.5
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Difficulty: Moderate<br>
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Modifier: 1.8
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Difficulty: Hard<br>
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Modifier: 2
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Difficulty: Extreme<br>
 +
Modifier: 2.25
 +
 +
Difficulty: Realistic<br>
 +
Modifier: 2.5
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 +
===Description===
 +
This setting allows you to modify the rate of hostile ships spawned in high sec space.
 +
 +
===Example===
 +
This setting at 0.50 will spawn half as many hostile ships in high sec space.
 +
 +
 +
==Null Sec Hostile Spawn Rates==
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===Setting Names===
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*NSec_Hostile_SRate_Easy
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*NSec_Hostile_SRate_Moderate
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*NSec_Hostile_SRate_Hard
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*NSec_Hostile_SRate_Extreme
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*NSec_Hostile_SRate_Realistic
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===Difficulty Modifiers===
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Difficulty: Easy<br>
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Modifier: 0.68
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Difficulty: Moderate<br>
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Modifier: 1.95
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Difficulty: Hard<br>
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Modifier: 2.35
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Difficulty: Extreme<br>
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Modifier: 2.8
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Difficulty: Realistic<br>
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Modifier: 3
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 +
===Description===
 +
This setting allows you to modify the rate of hostile ships spawned in high sec space.
 +
 +
===Example===
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This setting at 0.50 will spawn half as many hostile ships in high sec space.
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 +
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==CXP Player Base Vale==
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===Setting Name===
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*CXP_P_BaseVal_Easy
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===Difficulty Modifiers===
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Difficulty: Easy<br>
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Value: 95
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===Description===
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This setting sets the 'Base' value for the player which is used in calculating how much cxp is required to reach the next level.  Adding to this will increase the amount of cxp required per level by a certain amount.
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===Examples===
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Base value 95, cxp to level 50 with default factor will be: 366,117<br>
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Base value 115, cxp to level 50 with default factor will be: 425,142<br>
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Base value 160, cxp to level 50 with default factor will be: 591,503
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[[Category:Modding Documentation]]
 
[[Category:Modding Documentation]]

Revision as of 17:45, 12 March 2017

Overview

This page will detail each setting in the Settings table in the database including a description, the default value of the setting (if applicable), and an example of what the setting does. Each section will be broken down by the "area" of the settings (eg: Game settings, weapon settings, etc.)


Game Settings

High Sec Hostile Spawn Rates

Setting Names

  • HSec_Hostile_SRate_Easy
  • HSec_Hostile_SRate_Moderate
  • HSec_Hostile_SRate_Hard
  • HSec_Hostile_SRate_Extreme
  • HSec_Hostile_SRate_Realistic

Difficulty Modifiers

Difficulty: Easy
Modifier: 0.25

Difficulty: Moderate
Modifier: 1.0

Difficulty: Hard
Modifier: 1.5

Difficulty: Extreme
Modifier: 1.75

Difficulty: Realistic
Modifier: 2.0

Description

This setting allows you to modify the rate of hostile ships spawned in high sec space.

Example

This setting at 0.50 will spawn half as many hostile ships in high sec space.


Mid Sec Hostile Spawn Rates

Setting Names

  • MSec_Hostile_SRate_Easy
  • MSec_Hostile_SRate_Moderate
  • MSec_Hostile_SRate_Hard
  • MSec_Hostile_SRate_Extreme
  • MSec_Hostile_SRate_Realistic

Difficulty Modifiers

Difficulty: Easy
Modifier: 0.45

Difficulty: Moderate
Modifier: 1.2

Difficulty: Hard
Modifier: 1.8

Difficulty: Extreme
Modifier: 2

Difficulty: Realistic
Modifier: 2.25

Description

This setting allows you to modify the rate of hostile ships spawned in high sec space.

Example

This setting at 0.50 will spawn half as many hostile ships in high sec space.


Low Sec Hostile Spawn Rates

Setting Names

  • LSec_Hostile_SRate_Easy
  • LSec_Hostile_SRate_Moderate
  • LSec_Hostile_SRate_Hard
  • LSec_Hostile_SRate_Extreme
  • LSec_Hostile_SRate_Realistic

Difficulty Modifiers

Difficulty: Easy
Modifier: 0.5

Difficulty: Moderate
Modifier: 1.8

Difficulty: Hard
Modifier: 2

Difficulty: Extreme
Modifier: 2.25

Difficulty: Realistic
Modifier: 2.5

Description

This setting allows you to modify the rate of hostile ships spawned in high sec space.

Example

This setting at 0.50 will spawn half as many hostile ships in high sec space.


Null Sec Hostile Spawn Rates

Setting Names

  • NSec_Hostile_SRate_Easy
  • NSec_Hostile_SRate_Moderate
  • NSec_Hostile_SRate_Hard
  • NSec_Hostile_SRate_Extreme
  • NSec_Hostile_SRate_Realistic

Difficulty Modifiers

Difficulty: Easy
Modifier: 0.68

Difficulty: Moderate
Modifier: 1.95

Difficulty: Hard
Modifier: 2.35

Difficulty: Extreme
Modifier: 2.8

Difficulty: Realistic
Modifier: 3

Description

This setting allows you to modify the rate of hostile ships spawned in high sec space.

Example

This setting at 0.50 will spawn half as many hostile ships in high sec space.


CXP Player Base Vale

Setting Name

  • CXP_P_BaseVal_Easy


Difficulty Modifiers

Difficulty: Easy
Value: 95

Description

This setting sets the 'Base' value for the player which is used in calculating how much cxp is required to reach the next level. Adding to this will increase the amount of cxp required per level by a certain amount.

Examples

Base value 95, cxp to level 50 with default factor will be: 366,117
Base value 115, cxp to level 50 with default factor will be: 425,142
Base value 160, cxp to level 50 with default factor will be: 591,503