Setting Descriptions
Contents
Overview
This page will detail each setting in the Settings table in the database including a description, the default value of the setting (if applicable), and an example of what the setting does. Each section will be broken down by the "area" of the settings (eg: Game settings, weapon settings, etc.)
Game Settings
High Sec Hostile Spawn Rates
Setting Names
- HSec_Hostile_SRate_Easy
- HSec_Hostile_SRate_Moderate
- HSec_Hostile_SRate_Hard
- HSec_Hostile_SRate_Extreme
- HSec_Hostile_SRate_Realistic
Difficulty Modifiers
Difficulty: Easy
Modifier: 0.25
Difficulty: Moderate
Modifier: 1.0
Difficulty: Hard
Modifier: 1.5
Difficulty: Extreme
Modifier: 1.75
Difficulty: Realistic
Modifier: 2.0
Description
This setting allows you to modify the rate of hostile ships spawned in high sec space.
Example
This setting at 0.50 will spawn half as many hostile ships in high sec space.
Mid Sec Hostile Spawn Rates
Setting Names
- MSec_Hostile_SRate_Easy
- MSec_Hostile_SRate_Moderate
- MSec_Hostile_SRate_Hard
- MSec_Hostile_SRate_Extreme
- MSec_Hostile_SRate_Realistic
Difficulty Modifiers
Difficulty: Easy
Modifier: 0.45
Difficulty: Moderate
Modifier: 1.2
Difficulty: Hard
Modifier: 1.8
Difficulty: Extreme
Modifier: 2
Difficulty: Realistic
Modifier: 2.25
Description
This setting allows you to modify the rate of hostile ships spawned in high sec space.
Example
This setting at 0.50 will spawn half as many hostile ships in high sec space.
Low Sec Hostile Spawn Rates
Setting Names
- LSec_Hostile_SRate_Easy
- LSec_Hostile_SRate_Moderate
- LSec_Hostile_SRate_Hard
- LSec_Hostile_SRate_Extreme
- LSec_Hostile_SRate_Realistic
Difficulty Modifiers
Difficulty: Easy
Modifier: 0.5
Difficulty: Moderate
Modifier: 1.8
Difficulty: Hard
Modifier: 2
Difficulty: Extreme
Modifier: 2.25
Difficulty: Realistic
Modifier: 2.5
Description
This setting allows you to modify the rate of hostile ships spawned in high sec space.
Example
This setting at 0.50 will spawn half as many hostile ships in high sec space.
Null Sec Hostile Spawn Rates
Setting Names
- NSec_Hostile_SRate_Easy
- NSec_Hostile_SRate_Moderate
- NSec_Hostile_SRate_Hard
- NSec_Hostile_SRate_Extreme
- NSec_Hostile_SRate_Realistic
Difficulty Modifiers
Difficulty: Easy
Modifier: 0.68
Difficulty: Moderate
Modifier: 1.95
Difficulty: Hard
Modifier: 2.35
Difficulty: Extreme
Modifier: 2.8
Difficulty: Realistic
Modifier: 3
Description
This setting allows you to modify the rate of hostile ships spawned in high sec space.
Example
This setting at 0.50 will spawn half as many hostile ships in high sec space.
CXP Player Base Vale
Setting Name
- CXP_P_BaseVal_Easy
Difficulty Modifiers
Difficulty: Easy
Value: 95
Description
This setting sets the 'Base' value for the player which is used in calculating how much cxp is required to reach the next level. Adding to this will increase the amount of cxp required per level by a certain amount.
Examples
Base value 95, cxp to level 50 with default factor will be: 366,117
Base value 115, cxp to level 50 with default factor will be: 425,142
Base value 160, cxp to level 50 with default factor will be: 591,503